The journal

Between rankings we write short pieces about the practical side of playing on a phone. Controls, session length, storage, battery: the things that decide whether a game survives its second week on your device. Nothing here is sponsored, and nothing here is a press release.

All journal entries, newest first.
Date Title Reading time
Six failures we see in touch control schemes 6 min
Designing for the two-minute window 5 min
Why two similar games drain a battery at different rates 7 min